
|

Assassin: Same as a knock off Bait and switch: similar to a teaser drop down where a player thinks they have a score on one bar but drop down to another. Bonus throw: rewarded in the event a "snap back" snaps back within the snap back circle. Sling Baller gets to throw again. Cross Bars: Bars player is trying to score on Diggler: when sling ball simply hangs from cross bar and is vulnerable to a knock off, also known as a tea bag Dismount: Same as a teaser Double wrap: when sling ball wraps around the cross bar twice Drop down: A teaser that "drops down" to a higher score. Friendly fire: Same as a suicide Full Boat: All sling balls from both players score Gallery: Spectators watching the sling ball match Goal post: When a player hits the side bars Hitchhiker: Sling balls that wrap around other sling balls. Hit-n-run: Same as a knock off Knock off: player knocks off an opponents sling ball Knock off upgrade: player knocks off an opponents sling ball but to a higher scoring cross bar. Line driver: Slinging slingballs low and fast Lob toss: Lobbing slingballs high into the air Mary Lou: a dismount that catches the rear bar Negation or Nagator: Scoring the same score right after your opponent scores Nutmeg: when sling ball goes through cross bars and hits nothing, also called a pass through or clean Parachuter: In windy conditions when the sling ball seems to die in the wind and drop for a score like a parachute. Piledriver: When slingballs dismount hard into the ground, also known as a spike Reverse Mary Lou: a dismount off the rear bar to a front bar Schwarzenegger: when a player over tosses the cross bars, too much muscle Short hop: on some surfaces the sling balls can actually bounce of the ground and still appear to score, no score is rewarded but the slingball stays in play Sidewinder: when sling ball wraps around side bars Sling baller: player Sling Balls: ball and string players use to score Snap Back: When the sling balls snap back towards the tosser by tossing the sling ball perfectly Snap back circle: a ten foot in diameter circle in between the two cross bars (approximately eight feet from each cross bar) used to generate a bonus throw Snap back upgrade: same as reverse Mary Lou Suicide: player knocks off their own sling ball Suicide upgrade: player knocks off their own sling ball to a higher scoring cross bar Teaser: Sling ball wraps around several times then dismounts Three ring circus: Scoring all three sling balls on the same cross bar Triple dismount: three spin teaser then dismounts Triple wrap: when sling ball wraps around the cross bar three times, very safe from knock off, also known as shrinkage Water fall: Sling ball scores on each cross bar (excluding rear cross bar) |
|

|